These are the main characters in the game. The other characters fight under their command. Combat lasts as long as the general has health points. Each general possesses three active skills used on the battlefield and one of six races, which gives an additional advantage. The general can be equipped with various equipment that enhances their performance.
These are the characters that make up the player's army. Each hero has a race and class, rarity, special characteristics, and a unique skill. Heroes of the same race can be combined on the battlefield to increase stats. In addition, heroes will receive a bonus if their races match the general's race.
Class determines the role on the battlefield: Tank, Damager, Support, Control. There are magical and non-magical classes. Different classes have different attack ranges, amounts of health, and critical hit chances. There are 15 unique classes in total.
The higher the rarity, the harder it is to get a hero and the better their characteristics.
Both generals and heroes can be minted as NFTs.
Fight a single squad of enemies, with a boss battle waiting for you every 10 levels.
There are also three daily tasks, for the completion of which the player receives a reward in the form of in-game items.
Six players take part in the battle at the same time. Each battle takes place simultaneously, one on one. At the end of the battle, all players take places 1 through 6. Places 1-3 are considered winners, and places 4-6 are considered losers. The winner's rating goes up and the loser's rating goes down. Based on the rating, players advance through the leagues:
Ranked battles take place as part of the playing season. All players start in the Wooden League and are awarded at the end of the season according to their TOP. Each new season, the ranking is reset to zero.
In time, a mode with bets will be available.
It is the magical creation of new objects. The ritual is simple. The player puts certain game items on the table, waits, and then can pick up their items and get new ones, including rubies.
There are 3 types of ritual: short, medium, and long. The longer the ritual, the more rubies the player gets.
Alchemy is a temporary event. Therefore, if a player sees it, they need to hurry up.
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