There are two versions of the game:
- micro: players compete in small radio-controlled versions of their cars at a scale of 1:15;
- normal: the races take place on standard-sized cars.
SOLO mode. A variation of the race against the clock, where the player is trying to show the best time passing the track. There are 10 free attempts, and the best time of the player is chosen and entered in the final leaderboard.
Pure race. In this mode, players compete against each other in real-time, and the winner receives ranking points. There are also 10 free entry tickets available.
Point rush. The player tries to finish first, but throughout the race, they must collect buffs that give extra points, and avoid debuffs that take points away. The winner is the player with the most points at the end of the race.
Battle mode. This mode is only available in the micro-game variant. The goal of the player is to reach the finish line first. However, on the track itself, players will fight each other with weapons and defensive items. This mode also features arena mechanics, where you can challenge each other.
Participation in certain modes will be based on various events, which are limited in time and have their own prize pool. Each event will have its own qualification schedule. There will also be premium events that can be accessed by having certain NFTs (for example, a car with a certain engine class).
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